Post by Ivan on Apr 12, 2021 15:55:01 GMT
So there are couple of things I'd like to mention:
- Hideout limit. I don't know if it's a bug or just a mistake with the deck list but I saw 2 hideouts in the game. The deck should contain only 1 from the Sidestep Township expansion.
- Card history as pictures. It would be nice to see the history window as list of pictures and not just text. And since we have the nice artworks it would look really nice.
- 3-player mode. It would be nice to have 3-player mode where there're a deputy, a outlaw and a renegade. From the instructions Take these 3 role cards: Deputy, Outlaw, and Renegade. Give one of them randomly to each player. Everyone knows the role of all three players.
The goal of each player is determined by his role:
• the Deputy must kill the Renegade;
• the Renegade must kill the Outlaw;
• the Outlaw must kill the Deputy.
The game plays as usual, beginning with the Deputy.
You win as soon as you reach your goal, if you shot the final hit on your target (e.g., as a Deputy you must personally kill the Renegade). If the other player dealt the final hit, then the goal for both survivors is to be the last man standing. For example, if the Outlaw killed the Renegade, then the Deputy did not win – he must now kill the Outlaw, who must in turn kill the Deputy in order to win.
However, any player who personally kills another one (regardless of his role) immediately draws 3 cards from the deck as a reward.
As there is no Sheriff, the Jail can be played on anyone.
Beer still has no effect when there are only 2 players left. - Choose option. One for barrel (not often but sometimes a player wants to take a hit or play cards instead of checking barrel) and for Panic/Cat Balou/etc just not to be confused if you click on the card but then change your mind and want to cancel it.